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Crimson Badlands and the refurbished Community Center interior have received huge overhauls. Can be collected before accepting the special order Altered the time Andy's farmhouse is open. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Fixed artifact spawn rates at Blue Moon Vineyard. Fixed a bug where players couldn't dance with SVE characters. Grammar and style checked the SVE Nexus descriptions page. -Crop phases didn't display correctly in Pelican Town. Please see the credits section on the bottom of the page! Fixed several character event viewports and pathing at Blue Moon Vineyard. Fruit from the bats no longer spawn in the farm cave walls. as a non-social NPC that'll follow ??? Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. The HMTGF statue can now be found in Pelican Town. Fixed an issue where players couldn't get secret notes #17, #18 and #20. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm.
Stardew Valley Expanded - THAI - Nexus Mods Dusty will now rotate portraits on different days when petting him. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. Players must now be level 8 fishing to encounter the ??? 09-14-2020: Added barricades to the southern bridge during the new spirits eve festival (totally slipped past me). Makes the greenhouse slightly larger with designated fruit tree spots. He commutes to the valley a couple days a week to work. (this event doesn't trigger if players have already entered the theater once). Some people might be anxious to meet the new farmer. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Changed the wording on some locational messages. Fixed an issue where mist effects persisted on sunny days after it rained. Fixed a bug where players got stuck in the Wizard's 2 heart event. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Players must install this optional file if they wish to continue playing with this map. Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Slightly buffed forage spawns at the summit. Fixed a bug where players couldnt catch the founder fish. He claims to have information regarding the old community center. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Victor's schedule has been changed. Added a "Smaller Desert Map" configuration (default = "false"). Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. 09-23-2020: Fixed a freeze at the egg festival when playing multiplayer. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Swapped the recipes Marlon and Krobus sells to the player. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Fixed an issue where players couldn't access ??? (optional - adds Sophia, Susan and Andy's displays). Inside, he provides a special order board similar to the one in town, which refreshes with two new quests to choose from every Monday. Grammar and style checked location strings and spouse perfection dialogue. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Lewis used his title when addressing the player in the expanded Joja route. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE). Despite adding new events, expanded dialogue, new . New original music will come in a future update. Rasmodius has received another new event, taking place at Forest West, when the player has six hearts with him. Any new players that installed SVE within the past day and started a new save will need to type "world_bushreset" in their SMAPI console to fix Pelican Town bush locations. EDIT: Hot fixed a hard crash when players got close to the Joja mart. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". The following items are easy to obtain, especially if the player has extra money: https://stardewvalleywiki.com/mediawiki/index.php?title=Quests&oldid=146425, Creative Commons Attribution-NonCommercial-ShareAlike, This is the most common type of Help Wanted quest. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Fixed an issue where players clipped into the Wizard's bed. Sandy will make Delivery requests once the player has unlocked The Desert. Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). Ingredients | Stardew Valley Expanded Egg Hunt Map Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. If players are mid-way through the questline, their materials will be lost. Migrated SVE festival data from TMX to CP. Leah now gives the player a green bean in their inventory during her year 1 community garden event. 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Rewrote parts of Sebastian's mature event. She's still my favorite spouse so far, but she does get a bit aggravating after awhile. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. 09-16-2020: Added a rare cameo for 'Joja Farm'. Redesigned sections of the summit, railroad, mountain, and town. Added new winners for the first year egg hunt if the player loses. Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Fixed an issue where out of season forage would hang around the beginning of the new season. ?, taking place in Forest West with a small trigger chance. This event takes place in the desert after the player has reached five hearts with her. (I have sneak peeks of brand new maps on my Twitter). He also visits the Adventurer's graveyard during fall. The smaller desert configuration had incorrect tilesheet orders. If you want to become a farmer, you have to start with the basics. The following SVE events have been disabled by default: Haley's 7 heart, Penny's 7 heart, Shane's 7 heart, Jas' 8 heart, Jodi's 10 heart, Kent's 10 heart, and Krobus' 8 heart events. Sophia will now dance with players if married to them. Added signs to Aurora Vineyard, Fairhaven Farm, and Emerald Farm. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. Added a "Harder Bundles" configuration (default = "false"). She'll now appear at the saloon on Fridays. Fixed an issue where players couldn't fill their watering can at calico desert. When it saw you, it fled toward town. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Huge thanks to the Nexus Mods admins! Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location. Fixed an issue where the game froze during Harvey's 10 heart event. They've been replaced with new end dialogue for involved characters. Fixed an exploit where selling Joja Berry Machines netted massive profits. Fixed a couple compatibility issues with other mods. Grandpa's Shed questline has been rewritten. Removed an outdated East Scarpe Joja route map patch. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Fixed an issue where players could obtain multiple golden keys.
Seasonal Outfits - Slightly Cuter Aesthetic for SVE at Stardew Valley Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. This page was last edited on 1 February 2023, at 03:25. Victor now mentions players as father/mother if married to Olivia. Be warned that there are spoilers! Fixed an issue where mist didn't display on stormy days. fpl power outage notification do simplisafe cameras record; when a man says shes different saks fifth avenue closing stores 2022; carmax hours cisco 9200 enable ssh; home made videos of wife tubes It has been added to the desktop wallpaper downloads. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. https://twitter.com/FlashShifter. Fixed an issue where Susan's special order raise honey sell price instead of mead. Decreased minnow fish pond produce chances. Youve inherited your grandfathers old farm plot in Stardew Valley. Rebalanced weapon damage across the board. Leah's schedule on Sundays has been changed. Fixed an issue where Scarlett claimed it was a nice day during rainy weather while working at Blue Moon Vineyard. Players must Install the SVE edition of NPC Map Locations. Added a new monster to the Crimson Badlands. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Added portraits to several location messages, such as when the player pets Dusty. He now runs Jeric's Shop from his home on Blooming Hill Farm. Redesigned the Jenkins' Residence exterior. This page was last modified on 16 February 2021, at 17:02. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Added movie theater marriage dialogue for Claire. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? He is somewhat of a playboy and really likes to watch fashion and modelling shows. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. (Framework Mod) Allows custom shops to function. Unlike other quests, The Player does not have to earn them while the quest is active. Fixed an issue where Robin's AC unit wasn't animated during summer. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. Fixed many glitched tiles on several maps. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. All SVE events have been rewritten (over 70!!!). Removed Grampleton Fields from the downloads. Wizard's Tower will now properly display the update interior. Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. Removed some static flowers from the bus stop map due to requests. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Fixed a glitched water tile at Blue Moon Vineyard. Balanced prices in a "certain area" on a "certain map". Fixed an issue where farmhands would crash due to waterfall effect code. It must now be spring or summer to see Scarlett's 8 heart event. Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline. cut scene. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. All maps have proper display names as well! Krobus is no longer referred to as a "he/him" and instead "they/them" in SVE dialogue.
Alex - Stardew Valley Wiki Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Increased the rarity of Four Leaf Clovers. -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Added back the content folder with the town.xnb. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. -SMAPI threw tilesheet errors during Shane's 10 heart event. Remodeled Andy's house and FairHaven Farm. ago. JojaMart no longer sells seeds out of season. Fixed an issue where players couldn't turn in pam's billboard quest. Note that completing an Item Delivery quest does not count as giving them a gift. 10 days ago. The player now "advance moves" during Sam's arcade event, streamlining the event pacing. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). Fixed an issue where players got stuck during Sandy's 5 heart event. Fixed an issue where Olivia's 6 heart event caused crashes. Fixed an issue where parts of the mountain mist effects were patched out by other mods. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Lewis' event has been altered a tiny bit to reflect this change. Claire is no longer tired at Joja Mart if players married her. He now plays Junimo Kart instead of JotPK in the arcade. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. These events will be revisited in a future update with different narratives (completely new events). Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Sophia's 12 heart can no longer be triggered on fall 4.
Stardew Valley ExpandedModnote Year 2+. He's unlocked after players donate 60 artifacts. This gated players from end game content. Claire will now return home at 9:10pm from her movie theater shift when married to the player. Stardew Valley is an open-ended country-life RPG! No. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Reduced the idle/awkward pauses. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). Armed with hand-me-down tools and a few coins, you set out to begin your new life. This adds flawless compatibility with other mods that also add custom fish. Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. Fixed an issue where players couldn't plant trees on several tiles on on Grandpa's Farm. Added a "map unlocks" guide - located in the optional download. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Added a new halloween maze that rotates every even year (2, 4, 6). Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. Added a new configuration called "Mountain Minecart" (default = false). Added Claire, a Joja cashier, as a fully fledged NPC. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Fixed an issue where farmhands couldn't complete all Nexus warp points. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Explore their home to find out! Fixed an issue where Susan and Sophia clipped into each other in Pierre's during fall Sundays. She will now visit the Ginger Island Resort if married to the player. Now that you've built a furnace, you can smelt some metal. Added 20 entries of 10 heart dialogue for Sophia due to popular request. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Added another Joja employee in the Joja department store. Adjusted several vanilla character schedules to fix the clipping issues in the newly designed interiors. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. Organized the SVE + IF2R Content Patcher folder structure and references in the content.json. Fixed an issue where Morgan's 10 heart reward didn't affect large eggs and void eggs. Gathering counter works with Crab Pots and Garbage Cans. Fixed an issue where players couldn't sleep in Sam's bed even when dating, engaged, or married. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Removed two dozen trees from the western forest. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). SVE NPC dialogue has been restructured to evolve with friendship, matching vanilla characters. Void Eel is no longer catchable at Mutant Bug Lair.
Solved - Stardew Valley Expanded Mod won't work [Help?] Added a house for Morris. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Simply having the item in inventory when talking to them will not complete the quest. I need 100 pieces of bone for my studies. Please consider supporting me on Patreaon! Fixed an issue where NPCs walked through the special orders billboard. Fixed an issue where SVE fish roe didn't accurately reflect colors. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Fixed various typos (mostly in Victor's events). Added shadows under the adventurer guild dock. -Robin, I'm putting on a little promotion, just for fun.
Stardew Valley - Stardew Valley 1.5 Update Full Changelog Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Animal products, artisan goods, crops, and forage sell for 20% less. Fixed an issue where Gunther and Susan overlapped at the saloon. Buffed rare fish spawns at shearwater bridge. Clownfish can now only be caught at Ginger Island. It won't be easy. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. It may also spawn on the Beach Farm during any season. Resampled many measures in the "Camilla's Tower" soundtrack. Changed Crimson Badland skeleton, mummy, and slime appearances. Added map patching. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Fixed an issue where Jodi walked through the wall during Sam's 2 heart event. Added a new configuration called "OlderSophiaPortraits". Redesigned the area around the Stardrop Saloon. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Lowered dulse seaweed appearance chance from 30% > 10%. Can you learn to live off the land and turn these overgrown fields into a thriving home? Revamped ??? Fixed a compatibility issue with the More Fish mod. Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! Fixed an issue where trees could grow very close to canopy trees on GF. Higamato - Mustafa0Demirel - Klidnos - Talha12, Read the Page Guide on how to use templates in this wiki. Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. Added 216 entries of dialogue for Community Day. IF2R will now only load the bus stop and farmcave maps on the standard farm map. village. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. Further adjusted the IF2R quarry spawn rates to be more balanced. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. Changed several tiles/furnitures in the Jenkins' Residence. Cindersap Forest has added warp patching logic applied to it. Intervention events weren't correctly patched. Hosts must now be the ones to start the questline. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles. !!!WARNING!!! Added mist effects for Immersive Farm 2 Remastered. Fixed an issue where potted sunflowers at the SDV fair tried to sell players star tokens. Fixed an issue where outdated code patched an incomplete road at town east. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Several forage locations, such as the Lost Woods, have been fixed and work now. Takes place in the forest, sunny weather, not the winter season. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Further tweaked all question forks and side events. Fixed an issue where players weren't getting artifacts on the farm. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Added a lake in the south west corner of Forest West. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Due to Karmylla's absence, I have merged her mod into SVE until she returns. Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Blocked off the crop field on the Town East map until Entoarox updates Advanced Location Loader. A, There's an old mine shaft in the mountains north of town. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Adjusted Pelican Town -> Shearwater Bridge warps. Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Minecart in the IF2R farm cave is now functional. With SMAPI 3.0, town.xnb is no longer required for SVE installation. Fixed a tiling issue at the Highlands mountain. Fixed an issue where Leo vanished into the void once his treehouse was built. Players could place furniture/objects in several character event areas in Forest West. Added a heavy debris configuration for Grandpa's Farm. Fixed an issue where Morris' 8 heart event bugged out and looped. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts.